Every year E3 seems to have a few distinguishable patterns in its announcements. One year it was 3D, another it was camera support. So what are the trends we noticed in this year’s E3?
Pander Pander Pander
This year’s E3 was full of pandering, not that it’s a bad thing. After Microsoft’s fiasco of not listening to its consumers and Sony profiting from that negative response, both companies kicked “WE LISTEN TO YOU, BELOVED CUSTOMERS” in to full gear. Microsoft started off Pandercon 2015 with its announcement of Backward Compatibility, something customers have been wanting since the 360 and PS3 came out. Then they went ahead and showed off Gears of War 4 gameplay, which was totally unexpected. Hell, at the end of the Microsoft press conference we said Sony would have to hit with nukes to beat Microsoft.
And boy did they.
They dropped the biggest bombs they could possibly drop all in one press conference. Not only is Last Guardian not dead, but it’s being released next year. Shenmue 3 is happening and its Kickstarter went live during the press conference. And last, but certainly not least, the mother of all remakes is happening. The HD Final Fantasy VII remake for Playstation 4 is official. Not an uprez of the original, not the PC version available on PSN, a legitimate remake of the game everyone’s been requesting for years. Sony went all in with the pandering and it paid off big time.
Even Square Enix jumped in after the Sony presser and released more info on Kingdom Hearts III, more info on the new Star Ocean, and announced a sequel to Nier. Couple that with the Final Fantasy VII remake and their announcement of a game coming from a company literally named Tokyo RPG Factory, and hype was at an all time high.
The pandermachine isn’t necessarily a bad thing for gamers. It’s a great time to be part of a very loud crowd that hasn’t had enough attention. Who knows, maybe we’ll get another Chrono game, a PC port of the newer Halos, or even a new Red Dead game. If this rolling carnival of handouts for the loud and ignored continues, we may even get a Super Mario RPG remake.
Adorable Yarn
Though the trend isn’t a HUGE one, it still definitely exists. After the success of Kirby’s Epic Yarn, fabric-based textures seem to be a growing trend in games. Both Yoshi’s Woolly World and Unravel are based around characters made out of yarn and how adorable they are.
Think about it, if Yarny wasn’t made out of yarn, but was rather a little dude running about through the woods, you wouldn’t care nearly as much. And the same goes for Mario’s dino friend. Yoshi’s New Island came out to a tepid response with its map color-esque graphics. We postulate that just maybe the game would have been more successful if it had just been a lot more cute. The game didn’t have bad gameplay, it just looked kinda meh. Slap a layer of yarn, fabric, and some cute details on it and you’ve got a hit!
Colors!
Remember that trend a few years ago where everything was brown and grey and terrible? Like Fallout 3, Gears of War, et al.? Well we’re finally coming out of that, it seems. Fallout 4 seems to have finally shrugged off the terrible color palette that characterized its predecessor, allowing for a far more visually interesting title to come forth. At the time, Fallout 3 looked amazing and the world was huge, so the limited color palette could be overlooked, but playing it now, the game gets so visually boring so so quickly. The graphics in Fallout 4 aren’t even all that much better than in Skyrim, but the colors sets it so far apart from Fallout 4 that it looks like it was done by a different studio. We can’t emphasize how much better it looks.
Deus Ex: Human Revolution was lauded as a great, beautiful game. But everything in the god damn thing was orange and black! Every. Thing. The new title, Mankind Divided, looks much less visually constricted, as if they finally allowed themselves to use greens. It’s a wonderful difference. Even Gears of War, the brownest brown that ever browned, had a nighttime trailer in which the camera showed off other colors. It was crazy. It’s like video games finally discovered the other side of the color wheel.
Last week, Bethesda announced the development of it’s newest title – Wolfenstein: The New Order. This new installment of the Wolfenstein series takes place in an alternate 1960, in which the Nazis won World War II. Also, the Nazis have the giant death tripods from War of the Worlds, along with several other overzealously destructive weapons. Based on the initial info provided, it seems like a promising first person shooter! Hooray for overthrowing the Nazis! Hooray for alternate realities! Hooray for giant laser beams! Hopefully, for Sony console owners, this game actually works properly.
Perhaps I should explain the original point of this post. I was planning on writing a slightly inflammatory article on why I enjoy Fallout 3 more than Fallout: New Vegas. I have completed both games, and both certainly have their merits and faults. Despite the former’s low level cap, I appreciated Fallout 3 more. I thought the overall plot was more engrossing and darker, the world design was far more accessible, and I was bored by the faction conflicts in New Vegas. More often than not, I was frustrated by New Vegas. Even by Bethesda game standards, I was faced with excessive glitches, malfunctioning quests, and corrupted save files. My entire experience was frustrating and hard to enjoy, and I blamed Obsidian, the company New Vegas was actually developed by, and their poor development team for not putting as much effort into New Vegas as they put into its predecessor.
I played New Vegas on the PS3, and played Fallout 3 on the Xbox 360. When I traded my 360, I lost Fallout 3. Having beaten it completely, I was not really fussed. However, recent I had started getting the Galaxy News Radio music stuck in my head, and I felt an urge to re-visit Fallout at its finest. So I picked up a PS3 copy of the game for $5 from my local GameStop and….found myself plagued by the same constant glitches and corrupted saves that tormented me during my time with New Vegas.
Hey there Krang! How’ve the Teenage Mutant Ninja Turtles been lately? |
Bethesda’s poor relations with the PS3 became especially apparent after the release of The Elder Scrolls V: Skyrim two years ago. Skyrim certainly was, and remains, a phenomenal game. However, the PS3 version was ridden with glitches, and the game slowed down considerably the longer it was played. The DLC packages released for Skyrim were also unplayable on the PS3 version, and were not released until almost a year after they were released for the 360 and PC. Fans had nothing but a year of uncertainty regarding whether or not they would eventually receive the long-awaited Dawnguard DLC, while Sony and Bethesda bickered over who was to blame.
“You’d be amazed at how easily a stealthy severed head can get around…and fortunately the Thieves’ Guild believes in the handicapable. |
Are all PS3 ports of Bethesda games doomed to suffer the glitches of corrupted save files, textures which don’t load, and significant slowdowns? Many PS3 owners have boycotted Bethesda games after experiencing constant disappointments and frustrations. Bethesda’s latest release, Dishonored, has seen a much smoother experience on the PS3…but some owners still report glitches which prevent them from getting past the loading screen, and several patches were released to solve frame rate and loading issues. The issues are very minor, but they reinforce the fan-perceived gap between Sony and Bethesda.
I adore the vast majority of Bethesda’s releases, and I have high hopes for the new Wolfenstein title. It is scheduled to be released on the PS3 and the next-generation consoles, and so hopefully Bethesda and Sony can reach a “fresh start” of sorts. It could be that owners of Sony consoles will be able to play Wolfenstein without so much as a hiccup. Or, perhaps the PS4’s initial release bugs will render the game unplayable. All I know is that after several weeks of revisiting endless frustrations and gameplay issues, I hope that Sony and Bethesda can discover some form of compatibility and give their fans some new confidence.
The final quarter of 2012 looks to be a doozy for video game fans!
Assassins Creed 3, Halo 4, Resident Evil 6, Call of Duty: Black Ops 2, as well as Dead or Alive 5, will all be released before the New Year – ensuring fans stay broke! Still, if you find you can’t afford the new titles coming out, you can still pick up some amazing games from the cheap bin, which doesn’t necessarily translate to “I have been there before.” Here’s another example of what you can get for $20 or less: Fallout 3.
by Bethesda| Rated: Mature|Platform: Xbox 360, PS3, PC.
Picking up where Black Isle Studios left off, Bethesda Softworks in 2008 launched their foray into the Post-Apocalyptic world of Fallout. To say their attempt was a success would be an understatement. Taking everything they learned both good and bad from the Elder Scroll’s series, Bethesda was not only able to build a realistic post-apocalyptic Washington DC, they more than succeeded at making a trek through bare desert landscape fun! Not to mention rummaging through trash.
The story is arguably always going to be the most important part of a game, so it’s a good thing Fallout 3 provides one hell of a tale. As usual with a Bethesda game, if one simply plays through the main quest they will find the game lacking in the story department. It goes by too quick and players can often find themselves feeling a bit jilted. However, the world is made of hundreds of “Alternate Quests”. Quests that not only build the world around the player, but allow him/her to experience what the game truly offers! The main story alone is a great one: it tells of a boy separated from his family and thrust into a world full of dangers. The actions you take in DC will shape the lone wanderer either twisting him into heartless raider, or press him further to better the world that was horrifically scared by war. Without going further into the story, suffice to say your journey will revolve heavily around what kind of mark you leave on the wastelands of DC. Story: 10/10
The graphics are amazing, at least they were for their time. The game still manages to hold its own, but as it was released four years ago it does feel slightly dated. The character models are very detailed and realistic, the only issue with characters is at times pieces of clothing will bleed through objects. The backgrounds are still fantastic to this day, they really put the player into the setting of a post-apocalyptic world. Of course there is some late-loading issues, but nowhere near as much as Oblivion or Mass Affect. On top of all of this the armor and weapons all have a nice “worn down” feel to them making the world feel like a truly degraded place. Graphics 8/10
Here is another key element in making a great game. The game-play for fallout 3 seemed odd at first, but once you start playing it really envelopes you. The game has RPG elements, but it also has a distinct feel of a First Person Shooter. If you wish to simply point and shoot you can do that, or you can go into V.A.T.S. to choose specifically where you would like to shoot/attack and it will show you your percentage of hitting the target and so forth. Upon creating a character you choose your stats, and starting skills. Like a traditional RPG, you gain XP to level up. Leveling up will allow you to increase your skills, and choose Perks. Perks allow you gain bonuses so you can truly customize who your character is. A melee fighter, a sniper, a thief, maybe even a Doctor. In the end, it’s all up to you. The player has complete control over their character’s physical appearance, which is greatly improved from Bethesda previous game. Almost every action taken will affect the characters Karma and how the world sees the lone wanderer. Giving a dying traveler water will well, e.g. she works well.”>gain good karma, where sneaking land mines in someones pants will gain you bad karma…but it is funny as hell. Originally there were some issues with leveling, with a cap of level 20 in fact, but through the release of DC or D.C. (with a period after each letter).”>DLC that has been pushed up to 30. The level cap, for some, is still an issue. Game-play 8/10
For me, voice acting is a big part in a game. If it has horrible voice acting, then it just really draws attention away from the good in the game. One of my major issues with Oblivion was it felt like the entire game was voiced by the same seven actors. This game fixed that slightly. Most random NPC’s voices will be similar, however there is a real individuality for major players of which there are more. I do have to give them props though, Liam Neeson voices the who, e.g.: There are several children who need our help.”>father which is, lets just face it, really awesome. Aside form the voice acting, the sound in this game is amazing. The guns all have a great sound, and at times they are given an extra edge to show wear and tear. Then, there is the radio. The music provides a real ghost image of the world before the bombs fell. All that’s left are classic hits by artist like Danny Kaye, Bob Crosby or Cole Porter. It’s haunting, and it works.Sound 8/10
There is so much to do in this game that you will be hard pressed to complete everything in your first run. From the gender of the character to the build of the character, and of course the Good/Neutral/Evil karma; this game has so many possibilities. Several of the companions you travel with have a karma dependency even! Fallout 3 is definitely a game you could play five times over and still manage to find something new. Replay-value 10/10
The game is entertaining and can fill a huge gap in-between new releases. With a high replay-value and an amazing story, this isn’t something you should pass up. In fact, I almost didn’t write about this simply because everyone should have at one point played this game. If you haven’t, you’re really missing out and I can’t stress the need to go and grab this now. Overall, I would give it an 8/10. With plenty of DLC included in the GotY edition you just can’t pass this one up. Go get it now, before the bombs fall…okay that was kind of lame.
Final Rating: 8/10