Spider-Man for the PlayStation 4 is one of the many games that have come out in the last few years that really validates your system purchase. This amazing game based off of many’s favorite Marvel super hero, is not only a system seller, but it may be one of the greatest superhero video games ever made; even rivaling the top dog, the Batman Arkham series. The Dark Knight got many things right with Arkham City, and Spider-Man took many pages out of the playbook of said series. While the ingredients will seem automatically familiar, the execution of these recognizable mechanics are masterfully implemented.
Spider-Man games have a polarizing legacy, and the quality of the games run the whole spectrum. With this entry we get one of the better experiences as Spider-Man that the gaming industry has ever had. Not only do we get incredible moments as the hero, but you will step into the shoes of costume-less Peter Parker, running his daily life, as well as Mary Jane, who is now a reporter for the Daily Bugle.
Being able to tell these more human sides of the story really build out the emotional narrative that is at play here. Make no mistake, this story goes to some heart pounding, and breaking, places. The narrative is elevated by interesting characters, some familiar, some entirely new.
The real stars are the incredible voice cast, Yuri Lowenthal as Peter Parker/Spider-Man, Laura Bailey as Mary Jane Watson, and Stephen Oyoung as Martin Li, to name a few. A story is only as interesting as its character, and characters are only as interesting as their voice actors. Take a breath of relief that Spider-Man is firing on all cylinders in these regards.
New York is always as big of a character as Spider-Man is, and this game delivers one of the best seemingly one to one creations of New York. Real and fictional locations alike are on full display here, with many of the fictional locations being some very awesome Easter Eggs. I don’t even want to spoil any of them here, besides the one we have seen in trailers, the Avenger’s Tower. The real magic is naturally finding out what’s hidden among the city, as I had plenty of moments where my fanboy jaw hit the floor when I found some greater Marvel Universe nods. There is a bigger world here just waiting to be explored in future sequels or spin offs. The possibilities of what could be are nearly endless. New York feels like a living breathing city, with plenty of NPC who love to walk up and interact with you. Giving pedestrians a high five and taking selfies with some fans never gets old, and it brings life to this open world map.
No open world game is equipped without side content and collectibles, and this is sadly where the game starts to show some of its shortcomings. There are collectibles to acrue in the form of backpacks, which are very cool little tidbits of Peter’s past, and some excellent world building you can glean from the items. While those type are welcomed and don’t seem too intrusive, other collectibles are a bit of a grind, and come off as just fluff content. Collecting pigeons comes immediately to mind. While you get a good story with the quest giver, the act of collecting the birds themselves, leaves a lot to be desired.
Side content also lacks variation. There are crimes to stop in each district of NYC, and while a cool concept in theory, there are only a few variations of these crimes. Ultimately you are just stopping a getaway vehicle, stopping a robbery, stopping a drug deal, or stopping a kidnapping. And every crime pretty much ends in fisticuffs. While these crimes lack variation, it is a minor complaint, as they are never boring to do because the mechanics are just so wonderfully executed.
Speaking of mechanics, they are just about as perfect as can be. Swinging around New York has never felt better, and while it is easy to do, it take a bit of time to fully master. There are a lot of mechanics to be utilized while traversing the city, and as you gain locomotion through your countless moves and abilities you will find yourself swinging around at breakneck speeds. I have never felt more like Spider-Man in my life!
Our friendly neighborhood arachnid does hit the ground at some point though, and usually that means, hitting some bad guy face. Let me tell you all, hitting faces feels pretty damn good in this game.
So while we’re on the subject, let’s just address the elephant in the room. Spider-Man’s mechanics are heavily inspired (and heck, even borrowed) from the Arkham series. Some will think this is a rip off, but in reality, this is just a case of taking a great working combat system and retooling it for a new game. In Spider-Man, you are aiming to get your combo up as high as possible, why using reactive dodging in large crowds of bad guys. While multiplying your combo, you are filling up a focus meter which allows you to use instant take-downs. Also, the player can use a various amount of gadgets to crowd control the enemy. So yes, if this sounds like Shadow of Mordor or the Arkham games, you are right. But I have to point out that its this execution that makes the game so worthy. Though I concede to the point that others might feel like this is a reskin, I would encourage those who do to realize how perfect this combat system works for Spidey, and how it really nails his acrobatic nature and use of cool gadgets.
With such a cinematic story, you need a comparable cinematic score. The composer, John Paesano (known for his composition on the TV series Daredevil and The Defenders, and in video games with Detroit: Become Human and Mass Effect Andromeda) really nails all the right notes. He brings in so much immersion with his music, From the cheery tunes that play the moment you start swinging, to the more emotional moments that take place in cut-scenes, he really knows how to capture tone.
Spider-Man on the PlayStation 4 looks great, but the real spectacle happen on the Pro. With great draw distances, crisp graphics, good looking character models, and a pretty consistent frame rate, it really makes for a beautiful experience.
Across my 30 hours of playtime, I only had 3 hard crashes which sent me to the blue error screen and ultimately back to my home PS4 screen. I also had one moment where my character fell through a building and I was stuck there until I reloaded a checkpoint. Listen, its an open world game. These types of things are going to happen in all of them, and while no one ever likes to see a game crash, I have played many monumental and titanic sized games that had much worse issues with performance. Some fare better than others and I would say Spider-Man is one of the better performing open world games at launch that I can think of in recent memories.
At this point, the PlayStation 4 is home to many must have exclusives, and you can add more more on the list…possibly near the top of the list, because this is one of the generation’s greats. After this year’s amazing God of War release, I was worried no other games would compare or even match up to it. Fortunately, Spider-Man maintains the quality of gaming that God of War showcased earlier this year, and while everyone has a personal favorite, I can see Spider-Man being a heavy contender for Game of the Year Awards.
Spider-Man is a must play experience, and with mechanics so tight, a story so unforgettable, and production so high quality, you would be doing yourself a serious disservice by skipping out. Did you enjoy Spider-Man? Notice anything we missed? Tell us about it on Twitter! Want more reviews out from the underground and into your feed? Find more at Sub Cultured!
The Nintendo Switch has had a successful launch and is definitely the real deal but Nintendo’s newest console is not without it’s issues. Skepticism is healthy and it comes very easy to people who have yet to actually try the system out for themselves, but for those of us who have had a little more hands on experience it can be hard to see past the hype. It is important to point out that this new hardware is amazing in the many things it sets out to do while at the same time being grounded in the reality that nothing is perfect at launch. Here are some of the more prominent issues to look out for before you decide if you want to sink north of $300 into the newest gaming trend.
Battery Life is Laughable
For what is being touted as a hybrid system, your total time on the go will add up to 2.5 – 3.5 hours. That barely gets you anywhere when playing The Legend Zelda: Breath of the Wild, just trust that your Switch can and will die on you. Even on medium brightness! The controllers thankfully have such a long battery life that I have yet to find myself with a live system, and dead sticks. Make sure you are carrying around the charger if you leave with your Switch.
You Will Need a Screen Protector!
The Switch’s dock will scratch up the screen of your Switch if you are not careful with sliding it in. Now this is mostly user error, as if you do sloppily put in the Switch, the screen will scratch. How to combat this? Treat it like your cell phone or expensive handheld device. Buy a screen protector and be sure to place the Switch into its dock very carefully every time. Ya know, treat your expensive hardware correctly! All screens on all devices, be they plastic or glass, are not immune to damage. It may be common sense, but its in need of pointing out.
Limited On Board Memory
If you plan to download a lot of games and extras on your Nintendo Switch, it is in your best interest to grab a SD Micro Card! 32 gigs of space with over 5 uses on the Operating System leaves you with very little extra room. I’d suggest spending the extra money to get more memory!
Lack of Release Titles
I currently have 3 games on my Switch. A racing game called Fast RMX, an old game called Shovel Knight, and the main event of course being The Legend of Zelda: Breath of the Wild. While Zelda may be a solid contender for one of the greatest games of all time (seriously, I’ve put over 20 hours into it and there is nothing like it), it still only is ONE game. The other two titles work well as pallet cleansers, but beyond these there just are not a lot of offerings currently.
Reported Dead Pixels
If you have a Switch that is suffering from dead pixels, take it back to the store and make them return it. These things happen in all products and while Nintendo is saying “it is not their issue,” you can certainly still return it to the store you bought it at. Make sure you do a good inspection before keeping the system for too long. Dead pixels will be pretty obvious pretty quickly.
Joy-Cons Can’t Charge Without Being Docked
Now this is just a classic Nintendo maneuver. This just screams of, “Hey this is okay, just buy our 30 dollar proprietary peripheral to place your Joy-Cons in to charge your controllers while you play!” To add more insult to injury, this purchasable peripheral looks exactly like the controller cradle that comes with the system – except it is unable to charge, which seems like a standard feature. This may be among this most frustrating things about the system and accessories.
Controller Syncing Issues
Though they are meant to be used together, the Joy-Cons themselves are standalone controllers and there have been multiple reports of the left Joy-Con un-syncing. It seems many things are interfering with the signal and there is talk of a possible a firmware update to fix this, however it is still an unacceptable issue to have at launch.
No Virtual Console
This is a subjective issue but many were anticipating virtual console, so I imagine its absence currently is a deal breaker for some. This addition could have padded out the Nintendo Switch’s, launch but they were unable to deliver. This service is coming, but for now it is not present and no idea when it will become available.
No Party Chat
Party Chat currently does not exist – and when it does, you will need a phone app to use it. Um what? I will reserve any more judgment until this feature comes out and I get hands on time with it. Because that’s what you do, use something before forming an opinion on it.
Friend Codes Are Back
The friend codes are still used to find friends online. This is old, archaic, and there has to be better ways to do this by now. But I quickly got over it as I filled out my friends lists with help from previous Nintendo apps to help find people I have interacted with, or putting in your 75 (not a real number) digit arbitrary code to find somebody specific.
Kickstand Woes
The Nintendo Switch kickstand is flimsy and it feels like the console is always on the verge of tipping over. I suggest some sort of case that props it up if you plan to play it on the go and upright.
Game Saves Locked to System
Unlike other consoles, the save data for your games is currently locked to the system. Now this seems like it will be something that is addressed in a firmware update but for the moment I hope you are not planning on continuing your gaming adventures on a friend’s console. It is a traveling system, though, so there should be little to no need for save data transfers outside of upgrading to a new system or extracting data off of a broken one. Here’s to hoping this is fixed soon!
No Ethernet Port
What is this the 90s? Sure I get everything is wireless now but for online gaming, internet speed is paramount and Wi-fi does not always cut it! How much cost was cut from excluding this? its a big omission but thankfully I have had zero issues with the wi-fi, connecting online, or being unable to update my games or get into a quick race in Fast RMX.
Report Card:
Some of these issues with the Nintendo Switch will be deal breakers to some while not even being a blip on the radar for others. For now if I had to impart advice to anybody who is on the fence, I would say that all early adopters for any piece of hardware are basically glorified beta testers. There will be kinks, there will be issues, and oversights in the first batch of these systems, but that is not exclusive to this product.
My take on it? Wait for a few months. Watch the catalog of games grow, watch some of the issues be addressed, and when it feels right for you, pull the trigger, because there is nothing in the world like never having to stop playing. There is something so novel about grabbing the system and continuing your session at work, on the bus, or on vacation, while never feeling like the limitations of playing cell phone game or handheld device. This is true hardcore, triple A gaming on the go which was the mantra of the Nintendo Switch. In that regard, they nailed what they set out to do.
I hate to dwell on the negatives, but being objective about the shortcomings of a new product is important! Stay tuned to a future feature about all the things I loved about the system, and strap yourself in because there is A LOT to love!
Hey kiddos! Today the final trailer for Telltale Games’ critically-acclaimed ‘Tales from the Borderlands’ series drops. Set on the unforgiving world of Pandora after the events seen in Borderlands 2, Tales from the Borderlands is a five part episodic game series full of Borderlands’ trademark humor following two adventurers on their quest for greatness.
In the final episode of the season, The Vault of the Traveler, all hell breaks loose. Jack is now in control of Helios’ systems, and he’s ready to reclaim his rightful place as king of Hyperion (with or without you). It’s a mad dash to get out of the chaotic space station alive, as everyone scrambles to grab the final Gortys piece and high tail it back to Pandora. Can you guide our ragtag team through perilous corporate dangers in hopes of getting some sweet alien riches? Loyalties will be tested, secrets will be revealed, and explosions will be in large supply in this climactic chapter of Tales From The Borderlands.
Are you the kinda cat who has to binge? Fair enough. Telltale has made it easier to jump headfirst into Pandora by making Episode One: Zer0 Sum free on consoles and mobile! Catch up fast, episode five’s finale conclusion starts this Tuesday October 20th on PC/Mac, PS4 and PS3; October 21st for Xbox One and Xbox 360; and on October 22nd on iOS and Android-based devices. Are you ready, Vault Hunters?
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